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How to Draw Character Illustrations with Backgrounds that Convey a Story

ストーリーが伝わる背景つきキャラクターイラストの描き方

Non-H
Posted:2024-10-11 06:44
Parent:None
Visible:Yes
Language:Japanese  
File Size:142.4 MiB
Length:82 pages
Favorited:35 times
Rating:
5
Average: 4.50
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Posted on 11 October 2024, 06:44 by:   HaruLind    PM
Uploader Comment
https://www.amazon.co.jp/dp/B0C6JMCLY3/

"This eBook is in a fixed layout, so it is recommended for use on devices with a screen size of 7 inches or larger. Functions such as text highlighting, searching, referencing dictionaries, and quoting cannot be used. Please check the display state on your electronic device using the free sample before purchasing the product.

How to Dramatically Depict Everyday Scenes.

Have you ever struggled with issues like "the characters and backgrounds don’t blend well, creating a disjointed impression" or "getting confused when choosing colors for color illustrations"? This book conveys the methods for generating ideas necessary to give character illustrations a sense of story, along with directing techniques and ways to improve efficiently.

Examples of What You Can Learn from This Book:
A thought process for concretizing the theme of your artwork.
Methods for gathering reference materials and how to utilize them in your illustrations.
Composition and color usage considerations and adjustments to enhance storytelling.
A collection of small techniques for creating atmosphere (types of effects and their differentiation).
Tips for essential thinking at each stage to improve efficiently.
Recommended For:
Those who can draw characters individually but struggle to integrate backgrounds.
Those who always fail when choosing colors for color illustrations.
Those who do not know how to generate or expand ideas.
Those who want to learn directing methods for character illustrations with a sense of story.
Table of Contents (Excerpt):
Chapter 1: Necessary Thoughts for Drawing Pictures that Convey a Story

The process of concretizing the theme / Reasons why backgrounds and characters do not blend / Balancing "subjectivity" and "objectivity" / Thoughts for improving efficiently.
Chapter 2: Techniques for Expressing Stories

Composition / Adjusting brightness and saturation / Adjusting brightness, saturation, and hue / Creating an analog feel / Atmosphere.
Chapter 3: Illustration Making by Story - "Nostalgia" Chapter 4: Illustration Making by Story - "Dramatic Everyday Scenes" Chapter 5: Tips Collection for Drawing Pictures that Convey a Story

Decide lighting in rough drafts / [Tips for Detailing] Capturing the three-dimensionality of the head and facial lighting / Not leaving any sense of incongruity unaddressed.
Author:
Utaba
An illustrator working part-time at a game company. Committed to capturing beautiful moments of everyday life in intricate artwork. Past experiences include visual production for "Otofu" (DWANGO Inc.) and PR illustrations for "Otona no Shin Pure" (Alax Inc.).

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