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Capcom Special Selection Rockman Xover/×over artbook scans

CAPCOM SPECIAL SELECTION ロックマン クロスオーバー

Non-H
Posted:2018-06-26 23:28
Parent:None
Visible:Yes
Language:Japanese  
File Size:77.43 MB
Length:34 pages
Favorited:273 times
Rating:
57
Average: 4.76

Showing 1 - 34 of 34 images

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Posted on 26 June 2018, 23:28 UTC by:   Magnet Missile    PM
Uploader Comment
i fucking hate this game and everything that has to do with it, i cant believe this got an artbook while ZX never did and never will
oh well enough of my sperging, here you go anyways
Posted on 27 June 2018, 00:41 UTC by:   Kami Panda    PM
Score +54
I know you hate this game, but my fucking god thank you for uploading this. I'm getting some dumb designing ideas and these set me off like crazy.

Edit: I've been trying to figure out the bottom-most one in Page 28 (27.jpg), Zehr, and I think that was the one that got me interested in this album. That and Nero L.
Last edited on 30 June 2018, 00:23 UTC.
Posted on 27 June 2018, 01:36 UTC by:   nonameneko    PM
Score +35
Post Inafune Megaman wasn't so mega....well at least there's Gunvolt (please don't cancel Gunvolt 3!)
Posted on 27 June 2018, 10:17 UTC by:   majob    PM
Score +13
I've never even heard of this game until I came across this. Is this a mobile game or something?
Posted on 27 June 2018, 14:47 UTC by:   thumbnailspls    PM
Score +27
Rockman X Over was a huge success in Japan, it was slated to be ported to USA in January 2014, but the retarded "fans" made it so the producer in USA thought it would be best to hold off. And then it fell into Development Hell, where it vanished forever. It's too bad, because the game itself was actually interesting enough that there were actual fans who made a Japanese account only to play it until it was closed for good.

But such is the fate of potentially good games: never make it outside Japan because the west "may hate it"

Another fact: the "demo" that's on Newgrounds and maybe other sites are poorly stitches using recycled assets and upscaler. The actual X-Over actually had redrawn sprites.
Posted on 27 June 2018, 22:47 UTC by:   metromon    PM
Score +17
@thumbnailspls

Yeah, nothing happened on capcom's or inafune's watch that warranted such a reaction, and mobile games certainly weren't even more stigmatized back then.
Posted on 28 June 2018, 22:24 UTC by:   iceloops    PM
Score +14
thanks for sharing
Posted on 30 June 2018, 15:51 UTC by:   Magnet Missile    PM
Score +2
@Kami Panda i dont know japanese but the bottom most illustrations on Page 28 (in the book not filename) would be from left to right, BugStyle Megaman.EXE, BassGS (Bass Gospel) and RogueNoise Starforce Megaman
Posted on 23 July 2018, 10:27 UTC by:   MakoShiruba    PM
Score +5
I despise the fact that I never got to play this game because "fans" overreacted so much, pledged money to Inafune and then we got double cucked with Mighty No.9 being complete ass and this game never getting released in the West and then shutting down after only 2 years.

Fuck this fanbase. Aaaaah...
Posted on 24 July 2018, 22:26 UTC by:   barudo    PM
Score +3
Glad this garbage crashed and burned. Death to all phone games.
Posted on 06 August 2018, 21:08 UTC by:   Parappa    PM
Score +6
dammit there is no official fullbody view of that kalinka, Its like they never thought past the waist.
Does anybody have any official full body art at all?
Last edited on 11 August 2018, 17:04 UTC.
Posted on 14 August 2019, 02:25 UTC by:   8055    PM
Score +25
Never heard of it. Nice art, though.

I tried to get the information of the artists, but it appears that info is cloudy. The best I got was the names of Design and DTP (Desktop Publishing), and even then, I couldn't find an official reading of their names to romanize them for a tag.

http://www.circled6.net/zero/book/css_rockmancrossover.htm This page has the same information as on Page 33 which contains those names.

The publisher is Kabushiki-gaisha Wedge Holdings.
Last edited on 14 August 2019, 03:00 UTC.

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