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[Toffi] Fairy War 2

Misc
q91  PM
Posted:2012-10-29 00:36
Parent:537048
Visible:Yes
Language:Japanese  
File Size:124.5 MB
Length:33 pages
Favorited:161 times
Rating:
70
Average: 4.48

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Posted on 29 October 2012, 00:36 UTC by:   q91    PM
Uploader Comment
Game title: Fairy War 2
Developer: Toffisama
Engine: Enterbrain's Fighter Maker 2nd

Description: This is a follow up to Toffisama's first Fairy War. This time around you select one character that enters the fairies world and saves their land from a new threat.

My comment: This is "a" complete rip, as far as moves are concerned. Some moves act differently depending on if the opponent is female or futanari. Also, the boss animation's are not perfect, as I could not record them in a Player vs Player environment (atleast no arrows are visible).

Update 1: All main characters added.
Update 2: Boss Character, Shaki, added to the best of my ability (she's hard to understand how she grapples the opponent).

Rips details: I recorded the battles in 1x1 window size (640x480), but I used crop to get away with the life bar (and most of the arrows), but because of this, some characters (Kiyori and Roxana especially) gets a bit croped at the top. I also stored the rips in 2 sizes. 320x185 (the gallery version) and 640x370 (original size). You can get the larger sized animations throu torrent. The Boss animations are cropped to 640x459 because of the Boss (Shaki) being huge.

Like the rips? Why not go to Toffi's website and download this game yourself, and many more of his other games.
http://toffisama.wordpress.com/
And don't forget to donate if you like them even more.
Posted on 28 October 2012, 21:19 UTC by:   applesVsOranges    PM
Score +8
Amazing! the whole reason for playing the game all packaged into one place :) it's too bad we don't get sound, but awesome nonetheless
Posted on 29 October 2012, 00:44 UTC by:   q91    PM
Score +13
a vs o: Just download the game from the link in the description and you will get sound ;) It's a Windows software, but I don't think it should be any problems to emulate it in a VM or Wine.

Also, the hardest part is to actually make proper loops, since the characters are animated seperatly, and at different speeds(framcounts). Best way to fix that would be to make a flash using the animations ripped from the game... actually that's an great idea! Would also take less space than GIFs

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